For example, Lachesis Measure, which gives you 5% of your health back for every critical hit, works fantastically with classes like the Barbarian who crit every time they attack while on the ground. Relics, much like the traits, can make or break your run, once again adapting them to your playstyle is key. The limited number of classes you can select per run and their subsequent randomly selected spells and traits make for a fantastic mechanic that keeps you on your toes and forces you to adapt to situations, rather than just sticking to the same skill set each time.Īs you would expect from a procedurally generated roguelike, there are randomly generated pickups throughout the game. And then sometimes you get traits like IBS which do nothing except make your character let out a fart every so often. Others, like Pacifist - which means you literally can not damage enemies - may well totally ruin a run. Traits cover a wide range some of these - such as one allowing you to dash in any direction - can be a game changer in making your run successful. You are able to unlock more unique classes as you pump coins into the game’s skill tree. Each class has a set weapon and talent as well as a randomly selected spell and set of traits classes such as the Barbarian (who wields an axe and a powerful shout which freezes enemies in their tracks) or the Dragon Lancer (with their rocket-powered lance). At the start of each run, you have the choice of three potential heirs, each with their own individual classes and attributes. Like the first game, Rogue Legacy 2’s core mechanic is that titular 'legacy' instead of a protagonist coming back after death in typical roguelike fashion, a death in Rogue Legacy has you take up arms as a descendent of your prior character.
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